Articles

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Reflection with cube maps

New to Vizard 4, you can now export cube maps rendered in 3ds max as you would a typical single-image reflection map. These maps are automatically generated through Max's "reflect/refract" map type.  Unlike standard reflection maps where you see the same reflection regardless of direction, cube maps stay accurate to the environment from any angle. [...]

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Cleaning up FBX imports for baking and realtime use

Follow the instructions in this article to clean up FBX models imported into 3ds Max for export to Vizard.

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PyQt

PyQt is a Python wrapper around the cross-platform Qt application framework. This post describes how to install PyQt with Vizard. It also includes a sample script showing how to embed the Vizard graphics window inside a PyQt application.

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Using Excel Files in Vizard

With the xlrd and xlwt Python Addon libraries you can easily read and write directly to Excel files (.xls) from Vizard. For complete documentation and examples on using these libraries go to http://www.python-excel.org/

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Sensory Latency and glFinish

This article discusses the factors that contribute to overall sensor latency and the importance of turning on glFinish in the Vizard script to reduce render latency.

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Syncing Vizard projects across a cluster

Cluster applications require that all clients have resources stored in the same path as the master. An easy way to sync Vizard's project folders across a cluster of computers is with SyncToy, a free Microsoft utility.

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Using the Microsoft Kinect with ICT’s FAAST and Vizard

This article describes how to use the Microsoft Kinect with ICT's FAAST and Vizard.

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Augemented Reality Cube Multi Marker with ARToolkit and Vizard

Ingredients:
> 6 cardboard squares, 10cm by 10cm
> 6 ARToolkit matrix markers, numbers 1 to 6, 80mm width
> Tape
> Webcam
> Vizard
> Zip file attached to article

Steps
1. Print marker PDFs in the zip file. Cut cardboard squarses. Assemble cardboard cube with tape. Listen to this to get in the primary school art time mood:
http://www.youtube.com/watch?v=EZGwWslUyA4

2. Tape matrix marker 1 on the cube.

3. Run the Vizard script with webcam attached.

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Using viztracker module (pre-release)

Simple viztracker usage The simplest usage of viztracker is as follows: import viztrackerviztracker.go() Internally, the viztracker module will configure your display, tracking devices, and input devices. It sets up a link to the viz.MainView object to control the viewpoint correctly, and will generate hand objects for any devices such as gloves, wands, or clickers. Controlling [...]

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Using viztrackersetup (pre-release)

This article provides instructions for installing and configuring the viztrackersetup utility. Step 1: Download the utility here: viztrackersetup.exe Step 2: Run the EXE and configure your different options, including your display type, tracker type, input type, and avatar type. Step 3: Press "Test Settings" button to launch a simple Vizard test work and verify that [...]

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